Worms, post EXVC
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Worms, post EXVC
Sup guys. Worms are really legit atm thanks to the release of W Nebula Meteorite. Though they have many possible styles of play I've focused on a control orientated line-up as I feel it is most effective. I've never really been content with Gks. Although it's one of the best decks around, I really just don't like its dependency on Necrovalley. After a reasonable amount of testing, this Worm deck has proved superior when at least facing Gks. As well as this, I feel it really suits my preferred play style (BWish... The Deck has its own Icarus Attack and Kalut). I unfortunately don't have PoD or Warning.
15 Monsters
2 Worm King
3 Worm Xex
3 Worm Yagan
3 Worm Cartaros
1 Blackwing - Gale the Whirlwind
2 Evil Dragon Ananta
1 Honest
5 Spells
1 Dark Hole
1 Monster Reborn
2 Mystical Space Typhoon
1 Book of Moon
20 Traps
1 Royal Oppression
3 W Nebula Meteorite
3 Offering to the Snake Deity
1 Torrential Tribute
2 Bottomless Trap Hole
1 Mirror Force
3 Dimensional Prison
2 Compulsory Evacuation Device
1 Mind Crush
1 Solemn Judgment
2 Seven Tools of the Bandit
I'd obviously be running PoD and Warning if I had them. I'd also consider Effect Veiler. Changes I'm currently considering are:
+1 Evil Dragon Ananta (Card is INSANE).
+1 Worm Apocalypse (Just another Worm. Generates possibilties. Can be searched when by Cartaros when Xex isn't optimal).
+1/2 Worm Linx (Potential massive pluses).
+1/2 Stumbing (Protects Linx Should I add it).
+1 Spitit Reaper (Worms are able to simplify the field very easily. As well as being a wall, pluses could be generated of direct attacks).
+1 A number of random techs (inc. TKRO, Cyber Dragon, Caius the Shadow Monarch, Genex Ally Birdman etc).
-1 Blackwing - Gale the Whirlwind (Surprisingly not very useful in this Deck. Worms already have outs to big Synchros in the Form of Yagan).
-1 Honest (Also does surprisingly little. Worms are often in Defence position).
-X Traps (20. Enough said).
Chur.
15 Monsters
2 Worm King
3 Worm Xex
3 Worm Yagan
3 Worm Cartaros
1 Blackwing - Gale the Whirlwind
2 Evil Dragon Ananta
1 Honest
5 Spells
1 Dark Hole
1 Monster Reborn
2 Mystical Space Typhoon
1 Book of Moon
20 Traps
1 Royal Oppression
3 W Nebula Meteorite
3 Offering to the Snake Deity
1 Torrential Tribute
2 Bottomless Trap Hole
1 Mirror Force
3 Dimensional Prison
2 Compulsory Evacuation Device
1 Mind Crush
1 Solemn Judgment
2 Seven Tools of the Bandit
I'd obviously be running PoD and Warning if I had them. I'd also consider Effect Veiler. Changes I'm currently considering are:
+1 Evil Dragon Ananta (Card is INSANE).
+1 Worm Apocalypse (Just another Worm. Generates possibilties. Can be searched when by Cartaros when Xex isn't optimal).
+1/2 Worm Linx (Potential massive pluses).
+1/2 Stumbing (Protects Linx Should I add it).
+1 Spitit Reaper (Worms are able to simplify the field very easily. As well as being a wall, pluses could be generated of direct attacks).
+1 A number of random techs (inc. TKRO, Cyber Dragon, Caius the Shadow Monarch, Genex Ally Birdman etc).
-1 Blackwing - Gale the Whirlwind (Surprisingly not very useful in this Deck. Worms already have outs to big Synchros in the Form of Yagan).
-1 Honest (Also does surprisingly little. Worms are often in Defence position).
-X Traps (20. Enough said).
Chur.
knight2e5- Posts : 20
Points : 31
Join date : 2011-02-26
Location : Dunedin, NZ
Re: Worms, post EXVC
sweet deck man, try my body as a shield. It's saved me so many games, the deck hates tt and dark hole etc. Evil dragon is awesome, might be dead against gk at 3 though. You'll probably like lynx at 1, as it gives you some more options, and I find honest is more live with lynx. I'm also considering apocalypse.
You going to aargon tomorrow?
You going to aargon tomorrow?
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